UC Santa Cruz hires Brenda and John Romero to run gaming program
For all of GamesBeat's E3 2015 coverage, click here. Institutions of higher education are rapidly expanding their gaming programs, and the University of California at Santa Cruz is no exception....
View ArticleTriple-A developers-turned-academics now ship students instead of games
For all of GamesBeat's E3 2015 coverage, click here. SAN FRANCISCO — It turns out that experience as a maker of triple-A games is actually useful in the classroom. That’s what four big-name developers...
View ArticleUC Santa Cruz taps Journey co-creator Robin Hunicke to teach game development
For all of GamesBeat's E3 2015 coverage, click here. Journey co-creator Robin Hunicke has joined the University of California at Santa Cruz campus as an associate professor of Art & Game Design....
View ArticleCandid moments of the ‘who’s who’ at gaming’s red carpet event
For all of GamesBeat's E3 2015 coverage, click here. FEATURE: The Dice Awards are like the Oscars of gaming. Well, at least we like to say that because it tells you how important they are to video...
View ArticleBrenda Romero on cashing in, selling out, and staying true to yourself while...
For all of GamesBeat's E3 2015 coverage, click here. Game designer and academic Brenda Romero will receive the Ambassador Award at the upcoming Game Developers Conference for helping video games...
View ArticleA 10-year-old designs Gunman Taco Truck with help from legendary gaming parents
For all of GamesBeat's E3 2015 coverage, click here. Ten-year-old Donovan Romero-Brathwaite has quite an imagination, and he has applied it to designing his first video game, a whimsical title called...
View ArticleGamesBeat weekly roundup: EA announces new CEO (finally), Nintendo pioneer...
If you follow VentureBeat but don’t regularly check our GamesBeat site, here’s a list of the best video game stories we ran over the last seven days that you may have missed. This week, Rock Star makes...
View ArticleJohn Romero isn’t done with the first-person shooter genre he helped create
John Romero made a name for himself in game development as one of the original creators of Wolfenstein, Doom, and Quake. He helped establish the first-person shooter genre in the 1990s, and those games...
View ArticleDoom creator’s 12-year-old son releases first game on Steam: Gunman Taco Truck
Gunman Taco Truck has arrived on Steam. The zany post-apocalypse title was designed by Donovan Romero-Brathwaite, the 12-year-old son of two famous game developers, Doom creator John Romero and...
View ArticleGame pioneer Brenda Romero receives special award from U.K.’s Oscars
Brenda Romero has worked on 47 games in a game career that has spanned more than 36 years, and she’s getting recognition for that today with a special award from the British Academy of Film and...
View ArticleGame designer Brenda Romero quits IGDA following party with hired female dancers
Updated 3/30/2013 @ 9:41 a.m. with YetiZen’s statement. This post previously implied that YetiZen held its party on Wednesday. We apologize for the error. Tuesday, the International Game Developers...
View ArticleGamesBeat weekly roundup: GDC 2013, BioShock Infinite, Battlefield 4, and...
If you follow VentureBeat but don’t regularly check our GamesBeat site, here’s a list of the best video game stories we ran over the last seven days that you may have missed. This week, GamesBeat was...
View ArticleUpdated: YetiZen explains hiring of gamer models, not dancers, for its GDC party
Updated with new statements and fixes. After getting flack for hiring female dancers at a party who offended some leaders in the game industry, YetiZen chief executive Sana Choudary posted a response...
View ArticleBrenda Romero’s Train board game will make you ponder
This story has game spoilers. Brenda Romero made a board game in her kitchen that she calls Train, but she never intended to show it to anyone. There is no easy way to explain why such a game should...
View ArticleDevelopers share why women characters matter beyond diversity
Video games have long neglected the potential of female heroes, instead putting women in princess or other subservient roles. We may be headed in a better direction, as 2013 has been a record year for...
View ArticleThe DeanBeat: How honest will the Game Developers Conference be?
Games are the stuff of fantasy. But making them is part of the real world. At next week’s Game Developers Conference in San Francisco, we’ll find out just how much the real world is going to intrude on...
View ArticleThe No. 1 ‘reason to be’ at the Game Developers Conference 2014: Diversity
SAN FRANCISCO — The #1ReasonToBe panel at the Game Developers Conference 2013 was generally understood as a panel about gender concerns in the video game industry. Panel organizers Brenda Romero and...
View ArticleHP Enterprise debuts game teaching Girls Scouts about cybersecurity
Hewlett Packard Enterprise (HPE) and teamed up with game developer Brenda Romero to create an interactive game that teaches Girl Scouts about cybersecurity skills.Read More
View ArticleThe DeanBeat: How Germany does gaming events right with Gamescom
Gamescom, the giant fan event in Cologne, Germany, has been a sideshow in the past. But it is becoming a better way to keep up with gaming.Read More
View ArticleEmpire of Sin: Brenda Romero spent decades noodling on this mob strategy-RPG
Brenda Romero of Romero Games has wanted to make a game about the 1930s Chicago mob for a long time. She is getting that chance with Empire of Sin.Read More
View ArticleEmpire of Sin hands-on — Learn to run your own criminal empire
Dean Takahashi of GamesBeat offers his impressions from playing a few hours of Empire of Sin, a new game from Romero Games and Paradox.Read More
View ArticleBrenda Romero interview — How Empire of Sin simulates the gangster life
Brenda Romero spent decades thinking about a mob game. She finally made Empire of Sin, and it debuts on December 1.Read More
View ArticleEmpire of Sin review — Beating Al Capone at his own game
Empire of Sin has a lot of depth and strategy, but it also has some flaws that can make it confusing and feel unpolished.Read More
View ArticleThe DeanBeat: The outlook for online game events in 2021
The GamesBeat Summit 2021 will be April 28 to 29 as an online-only event this year. You can expect almost all game events to be online.Read More
View ArticleGamesBeat Summit 2021: Growing the Next Generation is coming on April...
Our speakers include Bobby Kotick of Activision Blizzard, Halley Gross of The Last of Us Part II, Brenda Romero of Romero Games -- and more.Read More
View ArticleGamesBeat Summit 2021 will feature our 2nd annual virtual Women in Gaming...
GamesBeat Summit 2021 will have 105 speakers, about 49.5% from diverse backgrounds, and it will feature our Women in Gaming Breakfast.Read More
View ArticleHumility and integrity are the hallmarks of a good game industry leader
Romero Games' Brenda Romero and Prodigy Education technical director Sushama Chakraverty speak at GamesBeat Summit 2021 about leading teams.Read More
View ArticleEmpire of Sin: Make It Count is first big expansion from Romero Games
Paradox Interactive and Romero Games announce that Empire of Sin: Make It Count and the Precinct update will launch on November 18.Read More
View ArticleMaking Doom and building the FPS industry at 100 miles per hour | John Romero...
John Romero's autobiography, Doom Guy: Life in First Person, is one of the must-read books about gaming history.Read More
View ArticleWomen claim their place in the game industry
Click here for all of GamesBeat’s 2015 Game Developers Conference coverage. SAN FRANCISCO — Some prominent female game developers brought down the house again with an inspiring session on what it’s...
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